Shadow of Mordor tells the story of Talion, a ranger in Mordor, which has been overrun by uruks, who is killed with his family at the beginning of the game and merged with a long-dead wraith.
Watching the uruks fight various creatures is a neat future of the game, but gets old relatively quickly. Down below we see two ghuls attack an uruk. Do you like scraggly grass textures and rock? You're going to love this game's look. It’s a mechanically mediocre, kind of ugly, game that barely tells a story and has a cute gimmick that it doesn’t do that much with. If I had to give it a grade it would be 7 out of 10, and on the Giant Bomb scale I would round down to 3 stars. A fine game, a good even, but it is nowhere near top tier.
Middle earth shadow of mordor goty edition difference ps3#
Games like Uncharted 2, which was polished to a gorgeous sheen, The Last of Us, which was a haunting and intense survival journey, or Saints Row the Third, a game I played on PS3 in 2015 when we were well into the 8 th generation and had a heck of a fun time with. I think of Giant Bomb GOTYs as titans of the industry, the best of the best.
Having finished the game now I can say that it held my attention well enough, but I have no idea how it earned the plaudits it did on release, or how it became game of the year in a year that also featured Sunset Overdrive, Forza Horizon 2, and Shovel Knight. This was an inauspicious start, but I’d always intended to play SoM (I bought it at launch from Dell only to have the shipment delayed months) and I was very much in the mood for an open world game to just run around and cause havoc in. The impetus for my finally playing Shadow of Mordor was a bunch of people naming it in a forum thread on games they just couldn’t get into.